Game 4
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4. AROUND THE SQUARE

In a square with 6m sides, two players start at the same time from opposite corners, each dribbling a ball along the perimeter of the square.

The winner is the player who completes two clockwise circuits and stops the ball with the stick when he reaches the start again.

They have two goes, and if the result is a draw there is a play off.

Training objectives

To dribble the ball at speed without losing control of it in spite of several changes of direction.

To choose the appropriate move at each stage of the event, that is, to dribble with the forehand on the straight line and use the backhand to change the ball's direction quickly.

While changing direction, first lower the centre of gravity and then push the body with a full extension of the outside leg into the new direction. At the same time the ball is played with reverse stick.
 
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